Tuesday, 25 November 2008

MMO: "Cabal"

+ awesome skill animations
+ graphics not dire
+ quests were actually fun/interesting to read (but not so much to complete)
+ interesting and decent "combo" combat system (basically you spam skills with timing for damage bonuses)
+ nice perks (limit breaker style)

- linear and extremely small areas
- do nothing but quest for the first 40 or so levels (grinding mobs is useless)
- poor character customisation/choice
- lacked "substance"

Summary:
I really hope developers look at this game and see how attractive its flamboyant skill animations are. Unfortunately developers "have" to be minimalistic because most people have shit computers.

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